

Cast the Blizzard between you and the oncoming horde, then follow up by tweaking Fire Balls on any stragglers.

The trick is to lead the target with the Meteor most guides say to basically cast it on yourself as you retreat, and watch them walk into it (for thousands of points in damage). The basic tactic is to FO everything that isn't cold immune, and Meteor everything that is. You'll also want a decent hireling as a meat shield the most common choice is an Act II Defensive merc, because their Holy Freeze aura will slow even Cold-immune enemies. This build maxes Frozen Orb, Meteor, Fire/Cold Masteries, and as many synergies as possible (mostly on Meteor FO's only synergy is rather weak). A dual-tree Sorc is typically your best bet, and you can usually get away with select skills from all three.Īs another answer mentions, the MeteOrb build is the best choice for a Sorc looking to be independently effective through Hell difficulty. By the end of Act V Normal, you will have faced at least one powerful Cold-immune (Frozenstein, and Duriel in Act II also has high Cold resistance in Normal and is immune in NM/H) and several immune monsters in the gauntlet that you face when confronting Baal. You cannot survive even Normal difficulty with a Sorc that focuses on one skill, at least not without help (and help is rare in D2 nowadays most have moved on to D3).
